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Part 2: VIRTUAL REALITY MODELING LANGUAGE > CREATING NEW VRML WORLDS

Chapter 10. CREATING NEW VRML WORLDS

Topics in This Chapter

  • Creating new VRML worlds using inlined content and prototypes

  • Using visual development tools to create custom content

Although previous chapters have focused on customizing existing VRML worlds that you've either purchased, downloaded from the Web for free, or convinced someone to create for you, in time you'll eventually want to create your own worlds. In this chapter you'll learn how to take advantage of VRML's composition feature, specifically the Inline node, with which you can craft extremely impressive worlds using predefined objects that reside in their own files. In addition, you'll learn about a variety of visual authoring tools that can make the job of assembling your own VRML worlds easier, as well as those that can help you create your own objects from scratch without the headache of sophisticated coding.


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