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Chapter 19. CUSTOMIZING VRML FOR BIFS > Customizing VRML Contents

Customizing VRML Contents

The preceding sections used a lot of mathematics. In this section we will focus on customizing existing VRML contents with new nodes provided by BIFS. One of the applications could be to add 2D objects in a 3D VRML world. A possible application is to add a 2D menu with text and graphics on top of a 3D world. Another is to add a 2D contextual menu. Other applications might use the synchronization model provided by MPEG-4 to make rich multimedia content with audio, video, and scene ob-jects synchronized. Alternatively, a VRML world may be refined with new 3D objects such as face and body animation nodes. The possibilities are endless!

In the sections that follow, we describe a few applications. They all assume that we have a VRML file we want to customize.


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