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Chapter 6. Training > A Typical Training Plan

A Typical Training Plan

Every company has its own training priorities and budget limits. Table 6-2 outlines a sample plan for the first year; you can use this as a starting point. If you work in a large company, you may want to offer each class in-house to your own people. If you work in a small company, you may wish to send a few people to a public course.

Table 6-2. Sample HFI Training Plan
ClassTime CommitmentDescription
Management BriefingFour hoursIn this knowledge training class, executives get an overview of the basics of user-centered design and lots of case examples, are acquainted with usability as a business imperative, and learn about the institutionalization effort.
Half Day of BasicsFour hoursThis class provides knowledge training for the general development community. Class sizes are large to get training to everyone who needs it.
Web Design CourseThree full daysThis skills-level training focuses on screen design for usability staff, key development staff, and a few managers.
User-Centered Analysis and Conceptual DesignTwo full daysMoving from initial concept to a user interface design is one of the hardest challenges. This skills course covers how to move from concept to design.
Practical Usability TestingTwo full daysThis class presents a synthesis of usability testing techniques for the practitioner. This skills course teaches you to choose the right test for any stage of design, from early to advanced prototypes and live sites.
Certification TrackTen days training and a testThis training is for practitioners who will be the core of the usability effort.



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