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Chapter 3. Players

Chapter 3. Players

KEY TOPICS

  • Who Are These People and What Do They Want?

  • Player Types

  • Other Categorizations

  • The Celebration of Identity

  • Anonymity

  • Role-Playing

  • Masquerading

  • Community

  • Influence Through Design

The real-life human beings sitting at a computer and accessing a virtual world are its players. Players are distinct from the objects within the virtual world over which they exercise control; these are characters.


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