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Chapter 5. Life in the Virtual World

Chapter 5. Life in the Virtual World

KEY TOPICS

  • Advancement

  • Character Generation

  • The Virtual Body

  • Groups

  • Combat

  • Crafting

  • The Elder Game

  • The Whole Picture

Players are real people who enter virtual worlds through the instrument of their characters. Chapter 3, “Players,” looked at players and Chapter 4, “World Design,” looked at the world. This chapter looks at where they meet: characters.


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