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The Designer

The role of virtual world designer is fraught with paradoxes. You have to be imaginative yet realistic; deep-thinking yet practical; surprising yet dependable; an individual yet part of a team; a doer yet a listener. You have to know a lot about some things and at least a little about everything else.

This chapter has presented the context. If you didn't already, you should now know where virtual worlds are, how they got to be that way, and where they seem to be headed. Whether they actually do go in that direction is another matter. It all depends on people like you.


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