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Chapter 4. Working with Groups, Symbols,... > Swapping Symbol Instances

Swapping Symbol Instances

Symbols are used in the Timeline as instances. If you apply motion or color effects to an instance, you only affect that instance, not its parent symbol. If you would like to swap the parent symbol for another symbol, while retaining any effects and/or animation that have been applied to the instance, you can use the Swap Symbol feature. All of the effects are preserved but are instead applied to and referencing the new chosen symbol. Alternately, if you are using several instances of a symbol and want to change the content (the master symbol itself) of one of these instances without affecting the other instances, you can duplicate and swap that symbol in the Swap dialog box. Essentially you create a new master symbol linked to your instance that is no longer related to the original master symbol and all its instances.

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