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Creating Symbols

Using symbols is an efficient way to add artwork or elements to your Flash movie. When you create a symbol, it is stored in the Library where it can be reused as an instance in the Timeline. You can turn graphics or animations you’ve made into symbols or create a new one from scratch. There are three default behaviors for symbols you can choose from: graphic symbols, movie clips, and buttons. How you use the symbol will determine which of these three behaviors to use. Symbols have their own discrete Timelines. Think of a symbol as a package containing artwork that you can open and close. You enter a symbol editing mode to make changes and when you leave this mode the artwork is protected.

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