• Create BookmarkCreate Bookmark
  • Create Note or TagCreate Note or Tag
  • PrintPrint
Share this Page URL
Help

Chapter 20. Automating Your Work > Working with Object-Level Undo Mode

Working with Object-Level Undo Mode

The Flash History panel now allows you to keep track of the changes made in Flash on a per-object basis (). When this mode is activated in the General Preferences dialog box, each object on the Stage and even objects in the Library panel have their own undo list. Think about just what this means. You can now undo the changes you make to an object without having to undo changes to any other object.

Set Object Level Undo

1.
Click the Edit menu (Win), Flash, or Flash Professional menu (Mac), and then click Preferences.

2.
Click the General category.

3.
Click the Undo popup, and then click Object-level undo.

4.
Click Yes to confirm changing from Document to Object level undo will delete your current undo history.

5.
Click OK to set object level undo or click Cancel to keep document level undo.

As you work, Flash keeps a per-object record of the history of each main Flash object.


PREVIEW

                                                                          

Not a subscriber?

Start A Free Trial


  
  • Creative Edge
  • Create BookmarkCreate Bookmark
  • Create Note or TagCreate Note or Tag
  • PrintPrint