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Chapter 8. Animating with Motion Tweenin... > Animating Scale and Rotation Changes

Animating Scale and Rotation Changes

Any change made to an object on either keyframe can be tweened. Included are any changes made to the scale or rotation of objects on either keyframes in a tweened span. Simply alter the size or rotation of the instance on either frame and Flash gradually tweens these properties. To change scale, you must select the scale option in the Property Inspector, while rotation has several options to choose from, including clockwise and counter-clockwise rotation, and frequency of rotation.

FL8DS-3.2C


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