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Chapter 4. Working with Groups, Symbols,... > Changing Symbol and Instance Behavio...

Changing Symbol and Instance Behaviors

Symbols have three specific behaviors that are set when you first create the symbol: graphic, movie clip, and button. You can change these behaviors on a symbol's instance by selecting it and setting a new behavior in the Property Inspector. Do this when you need the instance to display a behavior different than its parent symbol. Alternately, you can change the behavior of the parent symbol itself in the Library. All subsequent instances that you create from this symbol will exhibit the new behavior.

Change a Symbol's Behavior

Open or expand the Library panel.

Select the symbol from the list.

Click the Properties button at the bottom of the Library window to open the Symbol Properties dialog box.

Click a different symbol Behavior option.

Click OK.

The symbol displays a new behavior. All subsequent instances will default to this behavior.


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