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Introduction

In addition to the vector drawing tools that allow you to create graphics and animation in Flash, you can also import artwork in other formats to use in your Flash movie. The standard bitmapped graphics, Flash now has full native support for PDF, EPS, and Adobe Illustrator 10 files. This extends the versatility of Flash as a comprehensive graphics creation program and allows you to integrate more efficiently non-Macromedia applications into your Flash production process. The use of bitmaps in Flash is particular as there are some limitations in editing them.

Flash drawing tools create and edit vector objects, not pixels, so preparation is necessary for bitmapped graphics in a paint application outside of Flash MX, such as Adobe Photoshop or Macromedia FireWorks. Fortunately, Flash allows you to convert a bitmapped graphic into a vector with the Trace Bitmap function. You can also use a bitmap as a fill for vector objects. An important thing to remember is that any bitmap used in your project can add considerable size to your Flash movie. Flash includes several procedures for optimizing these bitmaps on export, either through global compression settings or applied specifically to each image.


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