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Chapter 8. Animating with Motion Tweening > Orienting Objects to a Motion Path

Orienting Objects to a Motion Path

When objects are tweened along a motion path, they remain in their native orientation regardless of the path. For certain objects, such as a circle, this is ok. For more complex objects, you must rotate the object so that it follows the path in a more naturalistic way. A good example of this sort of orientation in motion is in the path a car takes while driving down a road-the car must rotate gradually as the road curves to remain parallel with the road, and so, avoid disaster. Flash can do this work for you when you set the Orient To Path option in the motion tween settings.

Animate Along a Motion Path

Animate an object along a motion guide.

Click on the first keyframe of the motion tween to select it.

Select the Orient To Path check box in the Property Inspector.

The object will automatically rotate to remain parallel with the motion guide.


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