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Chapter 8. Using Sound > Controlling Sound

Controlling Sound

You can control when a sound plays and ends by using keyframes in the timeline or by accessing the Sound object using ActionScript. Although sound is time-based, you can force it to begin and end in relation to content in other frames by utilizing keyframes. In this way, you can synchronize sound to animation. The Sound object allows you to extend some control of sound playback to the user.

Keyframes

You use keyframes to start and stop sounds in synchronization with animation. To add a sound to an animation, follow these steps:


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