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Chapter 26. Communicating Locally > Controlling the Projector

Controlling the Projector

fscommand has a completely different functionality if you’re running inside a Flash projector. In that case, you’re sending messages to the projector player, which will accept a limited, but useful, set of commands. For instance, you can force the projector to resize itself or quit when the user presses a button.

Modifying the Window

When using fscommand in a projector, you still give it two parameters: command and arguments. The commands, however, are hard-coded into the projector, so you need to choose from a small set.


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