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Chapter 8. Working with Vector Art > Optimizing Your Vector Work

Optimizing Your Vector Work

Final output ultimately depends on the type of artwork and the file size. Earlier, you saw renderings that were complex and difficult to process. As you watch other Flash presentations, you will no doubt notice that the shapes are typically very simple. But as Flash applications become more complex, the demand to process intricate artwork will increase.

Several procedures exist for reducing file size in Flash movies. The problems usually start with third-party software, such as Swift 3D. These applications export lines, curves, and gradients so they will properly import into Flash. Swift 3D does an excellent job of producing quality, pure vector objects, translating light that normally would be ray-traced by a 3D program into complex vector gradients. Although these gradients help provide the illusion of ray-traced artwork, they also create large files because the computer needs many coordinates to draw the individual gradient areas.


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