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Part I: The Flash Tool > Getting Accustomed to the Flash Environment

Chapter 1. Getting Accustomed to the Flash Environment

by Robert Cleveland

In this chapter

Manipulating the Authoring Environment

Organizing the Flash Workspace

Considering Compilation and Output

Troubleshooting the Flash Environment

Did You Know?

A first glance at the working arrangement in Flash can solicit some anxiety, particularly for people new to the software. As Flash opens, a vast array of palettes, screens, and floating toolbars appears, and all are fairly important.

Some of the interface layout will appear very familiar to users who previously have used Macromedia's Director software. This isn't always a good thing, though. Often Director users spend their first moments with Flash extolling the features that are absent in Flash. On the upside, the general metaphors of stage and timeline are easier to absorb compared with users who have never used a Macromedia product before.

A vital first step for any user, beginner or expert, is to arrange the elements inside of Flash and the various operational preferences to maximize proper workflow. Simple effects, such as an effective arrangement of palettes, can dramatically increase your creativity and efficiency with fewer interruptions for dismissing floating windows.


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