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Chapter 13. Sound: The Fifth Dimension > Using Flash Audio in Director and Quic...

Using Flash Audio in Director and QuickTime

Increasingly, Flash movies wind up being compiled into other types of media, including QuickTime and RealPlayer formats. In addition, as Director developers learn how to use Flash more efficiently, and Flash developers discover Director, Flash movies are increasingly finding their way into Shockwave. When your goal is to create a QuickTime or Shockwave movie, you should leave the audio integration to the native development environment.

For example, if you plan to import your Flash movies into Director, you should leave the audio integration up to Director, instead of burying it inside the imported Flash file. In fact, the principle holds true for most of the interactive or synchronizing features in your movie. Leverage what Flash does best—vector-based animations—and leave the more sophisticated controls up to the Director environment. Director imports Flash movies as sprites—objects that control when, where, and how elements appear in a Director movie—with the Flash Asset Xtra installed. The Flash Asset Xtra is a plug-in for Director that gives it additional controls over Flash files.


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