• Create BookmarkCreate Bookmark
  • Create Note or TagCreate Note or Tag
  • PrintPrint
Share this Page URL
Help

Chapter 28. Integrating Flash and Direct... > Controlling the Frames of a Flash Sp...

Controlling the Frames of a Flash Sprite

Because Flash sprites can contain complex artwork, they make ideal containers for animated graphics or collections of similar images, particularly when they will be scaled or distorted. Because Flash movies contain vector artwork, they look better than bitmap images when they're rotated, resized, or skewed. Plus, they're usually smaller than equivalent-sized bitmap images imported into Director, even when it's imported as a JPEG-compressed image. Figure 28.17 shows a close-up view of similar artwork to illustrate some of the differences between pixels and vectors. The edges of the vector artwork are antialiased against the background; the bitmap artwork has transition pixels at its edges and artifacts from scaling and rotation.

One common technique for nonanimated graphics is to use each frame of the Flash movie for a separate graphic image and to use Lingo commands to control the frame displayed on the stage. A single Flash cast member can contain hundreds of graphic items and be used over and over throughout a presentation for multiple sprites.


PREVIEW

                                                                          

Not a subscriber?

Start A Free Trial


  
  • Creative Edge
  • Create BookmarkCreate Bookmark
  • Create Note or TagCreate Note or Tag
  • PrintPrint