• Create BookmarkCreate Bookmark
  • Create Note or TagCreate Note or Tag
  • PrintPrint
Share this Page URL
Help

Chapter 1. Getting Accustomed to the Fla... > Considering Compilation and Output

Considering Compilation and Output

Perhaps it seems a little premature to discuss output options at the start of a long book on development, but several startup variables will ultimately affect the playback of your movie. These items can have an impact on the end results, but it is critical to note that many other techniques and decisions applied during your work also will change the way your movie downloads and runs. Knowing about these before you get waist deep in a project can save you time and energy in the long run.

One key to remember is that Flash, above all else, is built around using vectors to illustrate elements on the stage. In physics, vectors are used to show both quantity and direction. In Flash, vectors basically can be thought of in the same way, describing shapes as a set of curves and lines that start in one place and finish in another. This means these shapes can be described as mathematical constructs that are essentially compiled on-the-fly inside the Flash player. If you introduce other, more traditional, elements (such as a field of pixels in a bitmap or a compressed set of audio tones in an MP3 file), the load-up time for the movie will jump.


PREVIEW

                                                                          

Not a subscriber?

Start A Free Trial


  
  • Creative Edge
  • Create BookmarkCreate Bookmark
  • Create Note or TagCreate Note or Tag
  • PrintPrint