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Chapter 2. Creating Artwork and Text with Flash > Setting and Manipulating Text

Setting and Manipulating Text

Sooner, rather than later, you'll need to add text to your Flash project. Certainly, a few neat Flash examples are available out on the Web that snub the application of text with iconolatry, but even the basic requirements of most movies ultimately involve the written word.

In fact, with the introduction of Generator into the Flash development environment, treating text is becoming an increasingly important part of the game. Traditionally, animators treated text like any other object—shaping and changing it for animation purposes and effects.


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