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Applying Transformations

One of the universal applications of Flash is the capability to transform shapes, particularly over time. Few developers wait more than a couple of minutes before they begin to change the dimensions of particular shapes, morphing them to render strange, gelatinous effects in their movies.

Being able to effectively scale, skew, rotate, and numerically designate changes to objects on the stage are, therefore, vital skills. Flash lets you make these changes either by using just your eyeball and a pointing device or by manipulating and entering values that can change the position and size of an object.


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