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Applying a Motion Tween

By now, hopefully you are familiar enough with Flash and its basic toolsets, metaphors, and elements to start applying tweens. In Flash, A tween actually refers to any change in an element's position, shape, or color over a sequence of frames. A motion tween specifically refers to one of these changes applied to an object. Shape tweens refer to changes applied to shapes. This section covers the development of a motion tween.

Understanding basic concepts such as keyframes and timelines is critical before exploring interpolated animation. If you're still groping to understand these concepts, you probably should skip back to Chapter 10, "Animating Frame by Frame."


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