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Prototyping

After you define the objectives for a project and specify the features, it’s best to first create a prototype before you build the real thing. A prototype will really clarify exactly what your application will be like. It helps team members reach a consensus and exposes flaws in your idea, which, up to that point, has been nothing but an idea in your head. A prototype appears in the final form of your application (say, a Flash movie). People can touch it and really feel how things flow. After you build a prototype, you can quickly identify issues that must be resolved.

Hopefully, you agree that prototypes have a real value. In any event, the following section covers specific techniques worth using when building prototypes.


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