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Chapter 10. Production Techniques > Library Management

Library Management

Flash has three general ways to manage media in its internal library. Normal items are those items you either create inside Flash or import directly from file. Shared library items arrive in your Flash movie via another file. Shared items can be set to automatically update each time you publish so that they reflect changes made to their original. Finally, runtime shared libraries (RSLs) contain items that get imported at runtime. This way, items in RSLs are always up-to-date as they get imported at runtime (not unlike SWFs that get loaded via loadMovie()).

There’s not a whole lot I can say about the plain library items created while in Flash. Similarly, a type of media not mentioned yet is external native files (specifically, MP3s, JPGs, and FLVs). Flash support for these native file formats means that, at runtime, you can import and present them. With both normal items and external media, being productive means being smart with your naming strategy. Because you know that libraries and file folders can sort alphabetically and numerically, for example, you might name your files clip_1.mp3, clip_2.mp3, and so on. However, this section covers the intricacies of shared items and runtime shared libraries.


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