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Chapter 2. Designing Flash Applications > Selecting Technologies

Selecting Technologies

The tremendous variety of new technologies related to Flash apps are very exciting. To keep current, you have to casually study everything but nothing in depth until you’re ready to use it. The reason not to study everything in depth is that you’d never finish (or by the time you did, the technology would be supplanted). This section looks at ways to approach the current state of the art as well as how to keep an eye on the future.

When analyzing a new tool or technology, it’s important to think about positioning. That is, how would it fit into your project? How could it have helped you in a past project? Or, perhaps, how would someone using it actually use it. Consider the new CSS style sheet support in Macromedia Flash MX 2004, for instance. I can sum up that feature in two words: text formatting. The point is that although the description doesn’t really do it justice, it’s enough for now. It’s sort of like you want to pigeonhole the technology and move on. Then, if later a need arises, you should be able to remember the appropriate technology. Ideally the order is that you first have a need, and then select a tool. However, you won’t really know what tools are available unless they’re familiar.


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