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Chapter 8. STEP 8: Collaboration with Sh... > Implementing SharedObjects

Implementing SharedObjects

When you consider the possibilities of data you can share within Flash new business models, technology and user experiences will develop quickly.

Consider affecting MovieClip properties on the Flash stage. Every object placed on the Flash stage has an x and y property. The value of these two properties describes the position of the MovieClip registration mark. Storing the values of the x,y properties in a SharedObject would allow you to share that data to every Flash player. You could write ActionScript to have that MovieClip respond to any changes in that data. You would end up with a MovieClip that shares its x,y position with the world. When Computer A moves the object, every Flash player connected would see the object move.


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