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Chapter 3. STEP 3: Get Connected > Build the User Interface in Macromedia Flash...

Build the User Interface in Macromedia Flash MX

If you haven't already done so, familiarize yourself with the Flash MX authoring environment (see Figure 3.2). In this series of chapters, you won't be getting into any advanced techniques; however, you should be familiar with the user interface, the timeline, and working with Flash UI components. The tutorials included with Flash MX are a good resource to learn the basics of the package.

Figure 3.2. Match your Flash MX environment to look similar to this.



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