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SharedObject Object

The SharedObject is a programming model that allows you to share data between Communication Server clients. SharedObjects can be temporary or persistent. If they are temporary, they are destroyed when the last client or the server has disconnected from the application. SharedObjects send synchronization messages to all connections notifying of change. These objects can be created by the server or by a client, based on the Client permissions. This object can be used by the server to maintain a SharedObject or connect to a Remote SharedObject existing on another server.

To enable Code Hints and Code Completion in Macromedia Dreamweaver MX, use the suffix _so in the name of the SharedObject variable.


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