• Create BookmarkCreate Bookmark
  • Create Note or TagCreate Note or Tag
  • PrintPrint

Microphone Object

The Microphone object controls access to the microphone input attached to a client's computer. The Microphone object controls capture settings, including sample and gain. You can also set the microphone to trigger events when it detects sound (or silence). The Flash Communication Server is required to record or transmit the microphone source to other Flash clients; however, the Microphone object can be accessed locally without the server.

The Microphone object is enabled using the Microphone.get() method. To enable Code Hints and Code Completion in the Flash MX ActionScript Editor, use the suffix _mic in the name of the Microphone variable.


PREVIEW

                                                                          

Not a subscriber?

Start A Free Trial


  
  • Creative Edge
  • Create BookmarkCreate Bookmark
  • Create Note or TagCreate Note or Tag
  • PrintPrint