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Appendix: IV Appendixes: Quick Reference... > Information Objects (Server and Clie...

Appendix C. Information Objects (Server and Client) Quick Reference

Information objects are used with server-side and client-side onStatus event handlers. When the status of an object changes, the object's onStatus handler is invoked automatically. The onStatus handlers receive an Information object that usually contains at least a level and a code property. Some Information objects contain additional properties, as well.

You can use Information objects to help trap errors or inform the client when something happens. The most common onStatus Information object you will use is NetConnection.Connect.Success. When this code is received, you can use the string to control the client to start connecting SharedObjects and streams as required.


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