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Overview of ActionScript

One of the most valuable features of Macromedia Flash is the capability to have multiple objects and movie clips all running and acting independently of each other but still with the power to communicate with each other. But with this power to communicate and control comes somewhat of a strict convention for doing so. This seminar focuses on ActionScript and interactivity between Stage objects. To create this interactivity, you need a few more tools in your ActionScript development. This seminar covers relative and absolute paths for targeting objects and then provides information and hands-on practice using new actions—mainly the onClipEvent action and the if and else statements.

ActionScript is a powerful programming language, and understanding a little more about how it is structured is beneficial for working at a deeper level in Macromedia Flash. In ActionScript, information is arranged in groups that are called classes. Each class can have multiple instances that are called objects, which can be called and controlled in an action. Predefined classes are available in Flash, or you can create your own.


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