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Seminar 14. Dynamic ActionScript for Con... > Creating ActionScript-Based Movement

Creating ActionScript-Based Movement

Until now, you have used shape tweening, motion tweening, and frame-by-frame animation to animate your graphics in Macromedia Flash MX. These are all quite acceptable ways to animate, but you can also use ActionScript to create animation. This fourth technique enables you to create movement through a very powerful and dynamic approach called ActionScript-based animation. Using the various properties of movie clips—x position, y position, height, width, alpha, and so on, you can animate your movie clips by using math to vary the values of these properties over time.

You might be thinking that this is too complex and you’ll never use it, but it’s not as scary as it might sound. After you get a good handle on how to exploit the powers of ActionScript-based movement, you will begin thinking and developing in ways you never dreamed.


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