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Chapter 9. STANDALONE APPLICATION DEVELO... > THE TEXTTOOL APPLICATION WE ARE BUIL...

THE TEXTTOOL APPLICATION WE ARE BUILDING

The application demonstrated in this chapter, TextTool, is divided into two tiers: the user interface (or UI) and the back-end. It is a Flash- and Java-based text editor, which allows a user to write, save, load, and delete simple text files on any device that supports Flash 5, Java 1.1.8 or higher, and TCP/IP socket connections. Although TextTool is almost completely platform independent, I have chosen to demonstrate the application on a Compaq iPAQ H3630 running Microsoft Pocket PC.

Why Use Flash for TextTool?

Although Java generally provides a comprehensive set of interface design tools with the Swing Java extension, the versions of Java that we are confined to on the Pocket PC platform limit us to the decidedly less functional Advanced Windowing Toolkit (AWT). Even if we were to have Swing at our disposal, however, it would be hard to imagine any interface programmatically built in Java measuring up to the rich, dynamic, interactive creations that are possible with Flash. Additionally, interface designers are rarely programmers (and in my experience, hard-core programmers are rarely designers of intuitive, interesting user interfaces), so implementing the UI in Flash allows us the most effective allocation of expertise.


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