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Chapter 3. INTERFACE DESIGN FOR DEVICES > SPECIAL CONSIDERATIONS FOR DEVICES

SPECIAL CONSIDERATIONS FOR DEVICES

Interface design for devices is very much a world unto its own. You’ll probably glean at least a couple of important rules from both this chapter and from your own common sense; keep it small (but not too small!), and keep it simple.

Although keeping your applications small and simple are valuable core ideas, implementing these rules can be far from easy. Different devices bring different challenges. For example, if you’ve ever worked on, say, a kiosk, you are well aware of the first big challenge our design group ran into: rollovers, or lack thereof.


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