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Chapter 5. FROM START TO FINISH: UNDERST... > CREATING THE FLASH PROJECT

CREATING THE FLASH PROJECT

Now it’s time to start actually making the event guide in Flash. As you go through this example, remember that you can apply these steps to planning, developing, and implementing your own particular projects. If you are interested in creating your own Flash event guide for the Pocket PC, you can download the source files from the book’s web site.

Project Requirements

First, you need to identify the specific project requirements, the scope, the target platform, the content to be used, and the technologies to make everything come together. Don’t skip this step; if you do, I can guarantee you will run into problems later on in the development cycle. Always remember that if something can go wrong, it probably will. Have a backup plan in place in case you lose your work or your device.


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