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Chapter 12. DEVELOPING FLASH CONTENT FOR... > FLASH DESIGN IN ACTION: OUR EXPERIEN...

FLASH DESIGN IN ACTION: OUR EXPERIENCE WITH LUCASARTS

This section relates our general experience gained as we built the first Flash application for the Sony PlayStation 2. We used the 1st Generation Flash Player and believe that a lot of what we learned will be useful to those of you who are reading this book to create Flash applications for the Internet or for game elements and interfaces.

When LucasArts first contacted us to discuss the user interface for their upcoming PlayStation 2 title Star Wars Starfighter™, we believed that we would be developing working design comps of the user interface in Flash before they committed their team to the task of building it out. We had a few meetings before it was revealed to us that we were actually going to be creating the interface itself, not simply designing it. We would be using a top-secret Flash Player that runs on the PlayStation 2.


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