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Chapter 2. CREATING CONTENT FOR THE POCK... > SCREEN ECONOMY WITH FLASH FOR THE PO...

SCREEN ECONOMY WITH FLASH FOR THE POCKET PC

The theme with developing content for the small screens seems to be “whatever sucked on the desktop, sucks even more.” The screen size of the Pocket PC is less than 25% of the average desktop and has lower quality, so every pixel you can squeeze out of your interface is precious.

But it’s not all bad news; one of the benefits of Flash for any device, particularly the Pocket PC, is that it can be scaled to new screen sizes without any re-authoring of content. This allows developers to create applications with a large number of the applications scaling to larger or smaller screen sizes, as more devices are available.


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