• Create BookmarkCreate Bookmark
  • Create Note or TagCreate Note or Tag
  • PrintPrint
Share this Page URL
Help

Chapter 13. Using Sound in Flash > Synchronizing Layered Sounds

Synchronizing Layered Sounds

Even though all your sounds start on the same frame, playback is not always predictable. Logically, you’d expect the sounds to play back in perfect synchronization; after all, that’s how you placed them on the Stage. That’s not always what happens, however. Depending on the capabilities of the computer on which the sound is being played back, some of the sounds might not begin playback at precisely the same rate or time. This gives your soundtrack an “off” sound. Staggering the introduction of sounds, even sounds recorded at exactly the same rate, is even more problematic. Remember that an event sound has to download completely before it can start to play, so unless you’ve preloaded your sounds, there will be a lag before the sound starts to play.

There are a variety of ways you can approach this problem. You could set one of the sounds to stream. That would serve to lock the rate at which the movie plays back. That’ll work, sort of. You’ll most likely hear degradation in the quality of whichever track you stream. You’ll definitely get an increase in your file size. If you’re going to take a hit in file size for streaming, why not do it in such a way that your overall sound quality doesn’t suffer?


PREVIEW

                                                                          

Not a subscriber?

Start A Free Trial


  
  • Creative Edge
  • Create BookmarkCreate Bookmark
  • Create Note or TagCreate Note or Tag
  • PrintPrint