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Chapter 25. Storyboarding to Finished Pr... > Integrating Artwork with Programming

Integrating Artwork with Programming

Sometimes it’s quicker to copy your code onto new artwork, and sometimes it’s quicker to import symbols and change the symbol instances to point to the new symbols.

In this case, the relative positioning of so many movie clips was difficult to preserve, so it was quicker to copy the code into the artist’s movie. It quickly became obvious that the relative positioning of the artist’s symbols, especially the trees, would make this very time-consuming. I copied the code into the artist’s movie and then labeled the layers and symbol instances.


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