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Chapter 12. Creating 3-D Effects in Flash > Tracing and Lighting in 3-D Planes

Tracing and Lighting in 3-D Planes

One of the great things about Flash is its capability to translate reality into vector format. If you can photograph or render it, you can use it with Flash. Whether you’re working on an animation background that needs a certain perspective or just a static image, sometimes you’re better off tracing an image and then simplifying and altering it as you go. It may be a little more time-consuming than importing a hefty bitmap, but the convincing and unified environment that you create will be well worth the effort.

How you trace an image is certainly important to defining the form of your subject, but the most critical part of creating a realistic image lies in your choice of fills. Fills reflect the light source in the scene. I can’t over-emphasize the importance of lighting in a scene, especially when you’re dealing with 3-D objects and environments. Consistent lighting is the glue that holds the whole thing together; it fools your brain into accepting a two-dimensional scene as three-dimensional.


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