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Chapter SIX. VIDEO INTO VECTORS DECONSTRUCTION

Chapter SIX. VIDEO INTO VECTORS DECONSTRUCTION

I try to find the most compelling motion—an interesting swagger or perhaps a dramatic leap—that I can use and reuse on the stage in Flash. In effect, I'm creating digital puppets that can be used later in a Flash movie to illustrate a specific action.

DESIGN FOCUS

Capturing motion

"Vectorizing" video

Tracing bitmaps

Working with "digital puppets"

Reusing symbols to create reverse movement



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