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Chapter EIGHT. DECONSTRUCTION MANIFESTIVAL > STEP 02 naming the INSTANCES

STEP 02 naming the INSTANCES

After these movie clips are created, I give them each an instance name. An instance name becomes the name of the movie clip for all of your programming. That is what is used to identify your clip in paths such as Tell Target and Set Variable. The name of your clip in the library is not important. It can be different from your instance name. In some cases, you might use the same clip over and over again but have a different instance name for each copy.

To create an instance name, follow these steps:


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