• Create BookmarkCreate Bookmark
  • Create Note or TagCreate Note or Tag
  • PrintPrint
Share this Page URL
Help

Chapter FIVE. 3D WIREFRAME DECONSTRUCTION > STEP 06 optimizing the CPU

STEP 06 optimizing the CPU

After the 3D object has been imported into the symbol (mine is called cpu_rotate) and centered in the window, it's ready to be optimized. This involves deleting extraneous geometry, which reduces filesize (enormously) and gives the object a look that truly sings.

To do this, start by selecting the artwork in every frame (follow the preceding steps 1–4), then follow these steps:


PREVIEW

                                                                          

Not a subscriber?

Start A Free Trial


  
  • Creative Edge
  • Create BookmarkCreate Bookmark
  • Create Note or TagCreate Note or Tag
  • PrintPrint