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Syncing and Looping

Back in the Properties Inspector, the final set of options involve syncing and looping your sound. The first of the two options is Sync, which controls how your sound file will play in the Flash document. Here are the syncing choices:

  • Event— This choice makes the sound play independent of the timeline. This also means that with this choice, it is possible to have overlapping sounds from the same file because each time the event is triggered, it starts a new sound playing regardless of whether it was already playing.

  • Start— This choice also plays independent of the timeline, but it will not overlap itself.

  • Stop— This choice stops the selected sound when it reaches the ending keyframe.

  • Stream— This choice is the easiest way to keep your soundtrack and the timeline synced. Setting the Sync option to this choice will tell the Flash player to keep up no matter what, and if a user's system cannot keep up because of processor limitations, frames will be skipped as well as the corresponding sound.


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