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Workshop

The Workshop consists of quiz questions and answers to help you solidify your understanding of the material covered in this hour. You should try to answer the questions before checking the answers.

Quiz

1:When you stretched the circle using the vertical scale, why did you also compress the horizontal scale?
  1. You can't scale a symbol in just one dimension.

  2. It seemed like it would look cool.

  3. In real life, compressing a ball in one dimension will cause it to expand in the other direction—the total volume of the ball never changes.

2:Why did you add extra reverberation to the circle during the overkill task (“Use Overkill to Make an Animation More Effective”)?
  1. It seemed like it would look cool.

  2. Real balls always exhibit this behavior.

  3. You wanted the ball to act as the user expects.

3:Is it dishonest to use just a few keyframes instead of a long tween?
  1. Yes. It's not accurately demonstrating the physical movement you're animating and may open you to lawsuits.

  2. Maybe. But if the effect is a believable animation, you've succeeded.

  3. No. In real life, motion involves only two key points: the beginning and the end.


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