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Part: III Adding Interactivity and Advan... > Using ActionScript and Behaviors to ...

Hour 15. Using ActionScript and Behaviors to Create Nonlinear Movies

What You'll Learn in This Hour:

Flash's programming language is called ActionScript. Like any programming language, ActionScript lets you write instructions that your movie will follow. Without ActionScript, your movie will play the same way every time. If you want the user to be able to stop and start the movie, for example, you need ActionScript. In addition, Flash includes behaviors which are snippets of ActionScript that you can add without needing to know all the details behind the code. It turns out that, even with behaviors, you can do much more if you invest just a little bit of time learning ActionScript. Last hour you learned how to create buttons. This hour you'll learn how to attach ActionScript to those buttons so that something happens when the user clicks a button.


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