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Chapter 6. Publishing > QuickTime Settings

QuickTime Settings

Often, you can use QuickTime to create a solution to problems with sound synchronization. As an example, my company was working on an interactive kiosk in Director. Each module contained information about wetlands and an activity to teach this information was presented at the front of the module. One activity included cartoons, and we chose to create them in Flash because of its superior animation capabilities. When I imported the Flash SWF cartoons into Director, I ran into a problem. Both Flash and Director are frame-based applications, and I found keeping the synchronization difficult. The more computers we tested on, the more the problem intensified because one computer's processor could interpret the frame rates of Flash in Director totally differently than another computer did. Our solution was to publish our Flash document as a QuickTime file and import the time-based product into Director. This way, a time-based movie could drop frames to keep up with the frame rate on slower computers. Presto! Problem solved.

This story demonstrates the flexibility of Flash projects. It also demonstrates one way you can use QuickTime in your projects. Another important use for QuickTime is to add more animation to your movies. Suppose you have a movie to which you would like to add a Flash animation you already have completed in your MOV (the file extension for QuickTime movies). You can import the MOV into Flash and then perform your animation in Flash. When it is published, Flash will place the MOV onto the movie track and the Flash animation on a separate, new track. Now your animation is incorporated into your MOV.


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