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Summary

Congratulations! You've covered the fundamental skills of Motion Tweening. It's fun making Flash do all the work, especially after last hour's frame-by-frame animations. If you look back at what you learned, it is pretty simple: Just set two keyframes, specify how you want Flash to tween, and you have a Motion Tween! Although it was simple, when you add easing, rotating, multiple keyframes, and all the ways you can modify a symbol instance (scale, rotation, skew, position, and color effect), you have numerous possibilities.

Just because our exercises were fairly simple doesn't mean the Motion Tween is for simple effects. Actually, you should always consider Motion Tween before you choose Shape Tween (covered next hour in “Using Shape Tween to Morph”). Motion Tween is more efficient than Shape Tween, and—when used creatively—can be very effective and natural looking.


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