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Q&A

Q1: I accidentally dragged a Movie Clip to the Stage and used the Properties panel to change it to Button Behavior. Now my Movie Clip doesn't play, and it kind of works like a button. (There's an Over state and a hand cursor appears when the user moves his mouse over the button.) What's up with that?
A1: Remember that because the master version of a symbol is a Movie Clip (or any other behavior), it doesn't prevent you from changing the behavior of individual instances onstage. If you change an instance of a Movie Clip to Button Behavior, the first frame of the Movie Clip acts as the Up state, the second frame is the Over state, the third is the Down state, and the fourth is the Hit state. You won't see the labels in the master version of a symbol unless the default property of that symbol was Button in the first place (or if you change the properties of the master symbol by way of the Library's Options menu). (There's more information about this in Hour 5, “Using the Library for Productivity.”)
Q2:My buttons aren't working when I click Play. Why?
A2: If you haven't learned it already, forget about using Play to really see what the user will see. Use Control, Test Movie. Alternatively, you can turn on Enable Simple Buttons from the Control menu—it's a pain because you must turn that option off before you can click to edit a button instance. (With the option on, the button will act like a button, not like an instance on which you can click.) Finally, the feature refers to “simple” buttons, meaning that more complex ones won't work—so just use Test Movie.


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